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Microsoft Corporation Silicon Platform Principal Software Engineer - Windows & Devices in Redmond, Washington

The Windows & Devices team is on a journey to deliver iconic end-to-end products across hardware, software, and services that people love and use every day. A fundamental part of our work is building the next generation of the Windows Platform that integrates the power of artificial intelligence (AI) and Azure into Windows, enabling developers to build the AI-infused experiences people want. Building this platform involves close collaboration with teams from across Microsoft and our hardware ecosystem partners.

The Platform Architecture team in Windows & Devices is on the lookout for a Silicon Platform Principal Software Engineer dedicated to pioneering our new hardware Windows platform initiatives. We seek engineers who not only bring a wealth of experience and expertise but are also eager to dive into and navigate the complexities of emerging technologies. As a Principal Software Engineer, you will play an instrumental role in laying the groundwork for the next generation of Windows devices, operating within a dynamic hardware development landscape. Your responsibilities will include the development of operating system components, leading software architecture efforts for cutting-edge hardware, and orchestrating platform design strategies from silicon to cloud. This role is great for those looking to leave a mark on the evolution of Windows through innovative hardware integration and platform design.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond. 

  

In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day. 

Responsibilities

  • Lead technical discussions with stakeholders to determine user requirements and incorporate continuous feedback.

  • Participate in the architectural design process, including hypothesis testing, code plan refinement, design documentation, and decision-making.

  • Develop maintainable and extensible code, engage in proactive and reactive debugging, review code to meet quality standards, and participate in code reviews to apply best practices.

  • Execute project and release plans, break down work items, conduct experiments for feature testing, support deployment processes, and understand the impact on users and services.

  • Maintain live service operations, act as a Designated Responsible Individual (DRI) for system monitoring, analyze telemetry data, contribute to automation and compliance processes, stay abreast of technological developments, and maintain communication with partners for user-centric product development.

  • Embody our culture (https://careers.microsoft.com/v2/global/en/culture) and values (https://www.microsoft.com/en-us/about/corporate-values) .

Qualifications

Required/Minimum Qualifications

  • Bachelor’s degree in computer science, or related technical discipline AND 6+ years software architecture and design experience with coding in languages including, but not limited to, C, C++, or C#

  • OR equivalent experience. 

  • 3+ years’ experience developing components for Windows, Linux, real-time operating systems (RTOS) or similar systems.

  • 1+ year of experience with system level power and performance analysis and OS fundamentals.

Additional or Preferred Qualifications

  • Bachelor’s degree in computer science, or related technical discipline AND 10+ years software architecture and design experience with coding in languages including, but not limited to, C, C++, or C#

  • OR master’s degree in computer science or related technical field AND 8+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C# or Java

  • OR equivalent experience 

  • Demonstrated experience with workload tracing tools such as GPUView. 

  • Demonstrated experience with performance analysis tools such as ARM Development Studio and Snapdragon Profiler.  

  • Ability to quickly ramp up on complex and unfamiliar codebase, and work across multiple teams to drive code quality and performance.

Software Engineering IC5 - The typical base pay range for this role across the U.S. is USD $133,600 - $256,800 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $173,200 - $282,200 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay

Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations (https://careers.microsoft.com/v2/global/en/accessibility.html) .

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